Ben Mowry

Ben MowryBen MowryBen Mowry

Ben Mowry

Ben MowryBen MowryBen Mowry
  • Home
  • Team Projects
    • The Descent
    • PUPPIT
    • Faded Path
    • Treacherous Totem
  • Solo Projects
    • Armor
    • A Little Walk
    • Polygonal Pummel
    • Cubic Adventure
  • About Me & Resume
  • More
    • Home
    • Team Projects
      • The Descent
      • PUPPIT
      • Faded Path
      • Treacherous Totem
    • Solo Projects
      • Armor
      • A Little Walk
      • Polygonal Pummel
      • Cubic Adventure
    • About Me & Resume
  • Home
  • Team Projects
    • The Descent
    • PUPPIT
    • Faded Path
    • Treacherous Totem
  • Solo Projects
    • Armor
    • A Little Walk
    • Polygonal Pummel
    • Cubic Adventure
  • About Me & Resume

TREACHEROUS TOTEM

The Project

Treacherous Totem was a small scoped, one-semester project, created by a five-man programming team on a custom engine all in C.


The game is an infinite vertical scroller where a player climbs a totem pole while avoiding enemy attacks trying to get as high as possible.


I created all the sound effects and was responsible for the implementation of the sound system for the project utilizing FMOD.

The Data

Role:

  • Sound Programmer

Dates:

  • Jan 2020 - Apr 2020

Tools Used:

  • FMOD
  • C

Engine:

  • Custom Engine

Team Size:

  • 5x Programmers

Try It out

Google Drive

Download
  • About Me & Resume

thebenmowry@gmail.com

All content and trademarks property of their respective owners.